Fandom on the MediaWiki Software
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작성자 Enid Hipple 작성일 25-12-03 16:31 조회 7 댓글 0본문
Memory Alpha is a wiki encyclopedia for matters related to the Star Trek fictional universe. Fandom on the MediaWiki software. Memory Alpha incorporates over 62,000 articles in its English language version. The site can be accessible in several other languages. In 1995, Dan Carlson created a private Star Trek starship database known as Starfleet Ship Registry. By 2000, he had expanded the database's scope and renamed it Starfleet Reference Database, including it as one of the 5 primary sections of his newly-launched website The Gigantic Assortment of Star Trek Minutiae. In the fall of 2003, Harry Doddema proposed the creation of a Star Trek wiki in a submit on the Flare Sci-Fi Forums. Carlson was involved within the idea and the 2 of them went to work. Using Starfleet Reference Database as a framework, they named the undertaking Memory Alpha, after the Federation's central library from the TOS episode "The Lights of Zetar". Memory Alpha officially launched on December 5, 2003, as a piece of the Star Trek Minutiae website.
In April 2004, Memory Wave Experience Alpha was launched as its own web site. In February 2005, Memory Alpha joined Wikicities (now often known as Fandom). By September, it was the most important undertaking on Wikicities and a central hub for Trekkies. That month, Memory Alpha acquired the Ex Astris Excellentia award from Ex Astris Scientia, a Star Trek reference site. By October 5, 2006, Memory Alpha had reached the 20,000 article mark. On June 20, 2007, Memory Alpha reached 25,000 articles. In 2007, Leisure Weekly named Memory Alpha one of many 25 Essential Fansites. Vulcan mineral that permits Spock to find Nyota Uhura. Crockett, Christine (September 17, 2006). "A 40-year 'Trek'". Solar Journal. p. B1. Carlson, Dan (August 3, 2020). "History of Star Trek Minutiae". Carlson, Dan (July 29, 2016). "The Story of Vokaya: Past a Fan's Wildest Desires". Barnett, Cynthia (September 1, 2005). "Wiki Mania". Florida Development. Vol. 48, no. 5. p. Newquist, Ken (October 10, 2005). "Sci-Fi Site of the Week". Richardson, Will (2006). Blogs, Wikis, Podcasts, and Different Powerful Web Tools for Classrooms. Thousand Oaks: Corwin Press. Michelle (October 5, 2006). "Memory Alpha Surpasses 20,000 Articles". TrekToday. Christian Höhne Sparborth. Memory Alpha," the online Star Trek Encyclopedia, Surpasses 25,000 Article Mark". ABV. "25 Essential Fansites". Memory Alpha Has Been So Useful" Throughout STAR TREK Past Writing Course of". Martinelli, Marissa (September 21, 2017). "The Keepers of the Canon". Slate. The Slate Group LLC.
Nintendo is an organization whose very name is synonymous with video gaming. Chances are that you have performed on, or at the very least seen, one of many three generations of house video sport programs the company has created, not to mention the enormously standard hand-held game system, the Gameboy. The current system, the Nintendo sixty four (N64), was a technical tour de pressure when it was launched, and nonetheless compares admirably to other consoles on the market. As you learn by way of the next few pages, you'll find out how the N64 was developed, what's inside the box, how the controller works and the way it all works collectively. Additionally, you will learn about the game cartridges and how they differ from CD-primarily based video games, all on this version of HowStuffWorks. An 8-bit system primarily based on the 6502 processor and a few customized chips, the NES came together with Super Mario Brothers; this inclusion of an accurate house model of one in every of the most popular arcade video games on the time turned out to be pure genius.
Gross sales of the NES were phenomenal. This established Nintendo as the dominant house video sport manufacturer till the late '90s, when it was eclipsed by the rival Sony PlayStation. In 1989, Nintendo launched a new 16-bit system dubbed the Tremendous Nintendo Entertainment System (SNES). Within a couple of years, rivals had launched 32-bit techniques that eclipsed the capabilities of the SNES. So, Nintendo introduced an agreement with Silicon Graphics Inc. (SGI) to develop a brand new 64-bit video game system, code-named Venture Reality. Though SGI had never designed video game hardware earlier than, the company was thought to be one of many leaders in pc graphics know-how. However the delays and scarcity of video games throughout the primary 12 months of availability gave the advantage to Sony, who had released the PlayStation over a yr earlier. Let's have a look on the parts inside an N64, and what their capabilities are. Co-Processor: "Reality Co-Processor," 62.5 MHz custom chip that combines the graphics and Memory Wave Experience audio programs.
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