check point 1
check point 2
check point 3
check point 4
check point 5
check point 6
본문 바로가기

상품 검색

장바구니0

회원로그인

회원가입

오늘 본 상품 0

없음

In Defense Of Skill-Based Matchmaking In Apex Legends > 자유게시판

In Defense Of Skill-Based Matchmaking In Apex Legends

페이지 정보

작성자 Leo 작성일 25-12-11 06:31 조회 2 댓글 0

본문

I have a lot of respect for Ninja. The man, alongside his wife, Jessica, built an a multinational empire by playing video games. I, on the other hand, spend most of my days in my pajamas, tweeting jokes and Photoshopping bad Apex Legends me


Ninja also impresses how important it is to advertise the stream. I haven’t been the best at this, but when I do it, I definitely get more engagement. Turns out it's hard for people to find your stream if they don't even know you stream. W


This isn’t the game’s first Season 4 teaser — who could forget Forge's untimely death or Revenant’s role in a brutal bloodbath ? — but it’s players’ first look at what they can expect when they drop into Worlds Edge after the season beg


To think about it another way, the average household income sinks significantly if you take out a handful of billionaires that skew the data set. Using made-up numbers again, assume that if you include them, an "average" income across a given country is $500,000 dollars. But the vast majority of people make much less than that. Take the billionaires out, and the average income starts to look more like $50,


Weeks later, I invested in a gaming PC and revisited the chapter in the process. His advice impacted how I think about accessories. For example, I learned all about mouse DPI (dots per inch, for those of you who were are clueless as I was) and the relative benefits of different mouse pad sizes (big movements require a big pad). I learned wireless accessories can cause latency issues. I studied the pros and cons of different monitor sizes. I currently have a 30" monitor, but he posited a strong argument as to why I might choose a slightly smaller one in the future (essentially, something too big makes it hard to follow everything that’s happening on the scre


This is a tough problem, and unfortunately, I’m not paid enough to solve it. But I would recommend that the game consistently adjust and re-roll lobbies based on performance in the previous games played in their recent histories. So, if a strong player plays two or three games in a row alongside other players at their skill levels, they default to easier lobbies for a while regardless of their own skill levels. Us potatoes will be fine with this as long as there are occasionally some lobbies where it’s possible for us to win as well. Regardless of how it's implemented, if SBMM is in the game, it should still always feel as though a player is facing off against random lobbies in public ga


On top of mastering each weapon, it is important you develop a comfort with each of the varying sights found in the game. A red dot sight is very different from a 2x ACOG scope. It is important you master how to use a red dot sight at short, mid and long-range firefights, as you may not be in a situation to possess a long-range scope. Being comfortable with every sight in the game will make you a force to be reckoned w


Truly random matchmaking allows so-called "pub stompers" to cannibalize less-skilled players. And, as annoying as it is for top players to constantly have to square off against other sweaty players when they're just trying to have fun with friends, it's also demoralizing for lower-skilled players to have to face off against pros and keep getting beaten over and over ag


After reading this chapter, I changed a bunch of in-unique game mechanics settings. I reduced my controller sensitivity from 3 to 2. I also changed my field of view from 110 to 70. Ultimately, my aim became more accurate, even if my actual movements were slower and weir


Destruction. Battlefield Bad Company 2 boasts some of the best destructible environments that any game has seen to this very day. Critical buildings can be reduced to ashes if repeatedly hit with explosives. Light cover can be blown away with repeated small arms fire. This game allowed for so much replayability in its multiplayer, also boasting a rather lighthearted campaign most fans enjo


These thematic Battle Pass skins are intriguing as they play into the Jekyll-and-Hyde aspect of the trailer. Skins sometimes connote a nod to the game's lore, such as the Wraith Voidwalker skin. While it may be a stretch, it's possible that the two-faced theme may end up with Lifeline, Wraith and Wattson usurped by darkn


Throughout the commercial, scenes flicker, projecting the aura that things aren’t as safe and secure as Hammond would like you to believe. Superimposed images show a very different Capitol City, which is split into two sections with lava flowing through


In fact, plenty of games EA has published are highly regarded by the gaming community. We don't have to look far back to see this, either. Games like Titanfall and Mass Effect have given gamers hundreds of hours of enjoyment from their amazing worlds or satisfying combat. Here are the 10 best games EA has published in the last decade, starting from 2010 till the current y


Respawn has done an excellent job of listening to player feedback, and while I don’t know that the changes to SBMM will be instant, I have no doubt that the team there is listening to feedback. Algorithms are extremely tough to master, especially when it comes to a software product that’s still relatively new, like Apex Legends . If I’ve had Instagram for seven years and still can’t get it to stop showing me pictures of my friends’ babies, then suffice it to say players may have to be patient while Respawn masters its SBMM mathemat

댓글목록 0

등록된 댓글이 없습니다.

개인정보 이용약관
Copyright © (주)베리타스커넥트. All Rights Reserved.
상단으로