Simplifying the Design Space
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작성자 Harriett Scarf 작성일 25-06-19 06:00 조회 4 댓글 0본문

- Elimination Exercise: This exercise involves removing 30% of the elements from a design. Yes, you read that right - 30% is a significant reduction! At first glance, this might seem like a formidable challenge, but it can help designers learn to prioritize and distill to the essential elements. This exercise teaches designers to carefully consider every element and ask themselves: "Is this necessary?" or "Can it be removed without compromising the user experience was neglected?"
- Reverse Sketching: This exercise involves creating a sketch in reverse order. Sounds confusing? Instead of drawing the entire design, designers start with the core features and functionality. They then build upon this core, adding features in a build-up of functionality. This exercise encourages designers to focus on the fundamental needs of the user and avoid over-engineering solutions, creating a well-rounded experience.
- Urgency Matrix: In this exercise, designers categorize their design elements into four quadrants based on their effectiveness. The quadrants are divided into:
- High-Priority Items
- Long-Term Goals
- Urgent & Not Important
- Inessential Elements
- Keep It Lean: KISS stands for "Keep It Simple Stupid|keep it simple, silly|keep it streamlined". don't let the funny acronym fool you. This exercise encourages designers to keep their designs as pragmatic as feasible. Designers apply the KISS principle by:
- Avoiding unnecessary features
- single-click operations
- intuitive approach
- One-Tap Principle: This exercise involves limiting the number of clicks or actions a user needs to take to achieve a goal. The goal is to reduce the user's mental effort, creating a seamless experience. Designers experiment with design elements, such as core components of UX, to find the most effective answers for minimizing clicks.
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